About This Software CopperCube is a full-featured 3D game engine. No programming needed! Create 3D games, apps and even 3D websites quickly. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more. There are also plenty of features for advanced users, like JavaScript scripting and shader support.Create your own 3D worlds and 3D models, set camera controllers, materials, behaviors, click 'publish' and your game or app is ready. As Windows or Mac OS X apps, WebGL websites, Flash .swfs, or Android apps. You can do all this without programming.High performance 3D engineCopperCube includes manually optimized 3D engines for all supported targets, running with OpenGL, Direct3D, WebGL and Stage3D. Simple-Click game systemNo programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly.Terrain EditorCreate your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. There are also tools for placing grass and bushes, and creating trees.Physics EngineNext to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows .exe and Mac OS X .app.Character AnimationYou can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube. Also, it is possible to download existing 3D models from the web and use them in the editor.Low poly editing toolsYou can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items.Cross Platform Script systemFor advanced users, there is a Javascript API working on all publishing targets. Additionally, when using Flash, you can use ActionScript 3. And for WebGL, there is even a second big JavaScript library with direct access available, which is even open source. High quality Light MapperThe editor includes a high quality light mapping tool. Place your lights, click on 'calculate' and your 3D levels will look great.Native WebGL supportUnlike in other 3D engines, CopperCube's WebGL code is handwritten and highly optimized: Your 3D game will download quickly and run fast, even if run directly on a website. CopperCube's WebGL client is just about incredible 200 KB in size!Many publishing targets Create 3D games for these targets, with one single click: Windows (.exe) apps Mac OS X (.app) apps WebGL websites (.html) Android (.apk) apps Flash websites (.swf) With the WebGL and Flash targets, your games work basically everywhere, even on iPhone and iPad.This is the Basic Edition of CopperCube, with which it is possible to create games, apps and websites with a maximum of 10 scenes per file. It is possible to upgrade to the Professional Edition via DLC, which then adds video playback support, adds a scene metrics tool, allows unlimited scenes per file, and has further smaller advanced features, like a CL interface. 7aa9394dea Title: CopperCube 5 Game EngineGenre: Animation & Modeling, Design & Illustration, Education, Software Training, UtilitiesDeveloper:Ambiera e.U.Publisher:Ambiera e.U.Release Date: 1 May, 2015 CopperCube 5 Game Engine Download Install I had high hopes for this game maker. I patiently waited for fixes, updates and eventually an extensive manual. All of which... was never released. Work on a new version was pretty much kept secret by the developer (at least here on Steam) and explains MONTHS without updates, patches, fixes or requested features. I feel so ripped off, it's just unbelieveable.I'm far from being against overhauls of software after a previous version has been rendered fully functionnal. But in this case, Coppercube 5 seems to only have been released to create income for the developer while he was putting version 6 together which is now free (the basic version at least which of course has no version 5 equivalent that we've all paid for) and will most likely end up in the same development cul-de-sac as the previous version.I hope that NO ONE will support Ambiera anymore.. Though I only have 2 hours 'playtime',I have used this software outside of Steam.This Engine is awesome for beginning developers,The interface and workflow is enjoyably easy to understand and it has to,since there is not much information available on the interweb. (yet)The Engine itself gives you very basic props and textures to start with,however it's possible to import your own models, textures,... to make things look smoother.Exporting to eg. Android goes with ease (although you need the Java and Android sdk installed)and this is the main purpose I use Coppercube.Do not be deceived by the 'not so cool' looking video above, the power is within the commands you don't need to program yourself.Coppercube is a real good tool for beginners aswel for intermediate developers.If you would like to make Android games or Apps, be sure to have Coppercube Basic on your rack,if you want to add Ads to your apps you will have to upgrade to the Pro edition to get into the Android Source code.Do not hestitate to contact me if you would like to have more information!Have fun!. If you would have gave this engine to me in 2004, I would have freak out. It is a descent game engine if you live in 2004. However I recommend it if it has massive discount.Pros;Although I prefer english language for this kind of software, it is nice to have it in my main language. Interestingly, they made it so well thus I ended up using it in my main language(Turkish). I congratulate the developers.The engine and editor is really small in size. However this is the result of lesser tools. Also, it is minimalistic and really easy to use and navigate. There are already made behaviours for certain actors thus you don't need to apply custom ai. Since it is minimalistic it doesn't use much of the resources it works smooth and does not crash.Cons;As I said it has really limited tools. Terrain editor in my opinion is a disaster no one likes pointy terrains in 2016 as computer graphics. Maybe it is the result of rendering limits. Again as I said there are already made ai behavior which is good but if you need a custom one it is hard to make. I could not find any script editor or something to write some codes to define a behavior. Lighting system and level editor do not seem descent.No idea;I have no idea how it handles fbx files etc, it doesn't have an easy asset manager. Also I'm not sure but I think it does not have PBR material system or it is hidden in somewhere which shouldn't be.Final decisionIf it has discount around 80% and you want to start with a game engine, buy it at least you learn how to apply basic principles, and when you get experience you won't be using it anymore and know how descent engines differ from copper cube. You cannot create playable computer games with it.If it has discount more than 50% and you want to create simple android games, buy it. You can create playable mobile games.. I cannot recommend this game engine as it clearly states "High perfomance 3D Engine" but it really is nothing of the kind.It is obviously only meant for low-poly games :( i know this because i have tried to import a model which has a little over 500,000 tris and when i clone it or import it two more times the editor lags tremendously!I have been making my own game engine and it can take the exact same model and import it 25 times without any signs of frame rate droppings!And for this alone i cannot recommend this game engine, you can hate my dislike, but it won't change my mind on this subject!. This is the best software for making games, every thing in the video is true, exept its better!. I really enjoy this software! Coppercube may be more graphically limited than other engines out there; but if you only have integrated graphics like me you cannot run other engines, making Coppercube a great choice. If you want to get serious with this program you will have import your own 3d models, however. All in all, this programs compatibility with many 3d models, Java support, and many options for exportability makes it a top choice.. Easiest 3d software out there if you're struggling learning the bigger gaming engines I recommend this software only draw back is-is that it's not well known and they are barely in youtube tutorials except for John Maksym and his tutorials (in my opinion) Are a bit too fast and I can't follow along with them half the time. The community on the official websites is very small as with other big engines like unity and unreal they're people posting questions and answers all the time. If you ask on Steam though the devloper will respond but it's nice to have a bigger community for those tech questions you have.You can get started in a few min's, easy import you can create 3d maps from 2d, it reminds me a lot of RPG Maker MV but in 3d form, but like I said only draw back is the small community and lack of tutorials.. like beautiful softwear, even if very bare and useless and nowadays a lot behind (I recommend making more updates as it is more than a month since I have the softwear and I do not see any updates)what about I wanted to ask the rimboros but being that I hesitated too much to ask (hoping for updates) and I would dare to say good scam considering that with server I can do little, and not even gives you the opportunity to do a good job since it is without programmingnice\u2665\u2665\u2665\u2665\u2665\u2665. There is no good tutorials for this game engine, and when you find one they start using Blender in their tutorial and not the game engine. When you do finish making your game and want to find a way to create a save state and load state for the player to save his\/her work. You'll need to script it with javascript when it states that this game engine allows you to create a whole game without coding, programming and scripting.Try to ask around their forums and read what they have to say, even ask the dev to teach you or make a simple plugin for saving and loading save files because he won't.If you have Unity 5 you don't need this game engine. Learning to program in C# in Unity 5 is much easier than using this game engine with no tutorials out there.Save Game State and Load Game State is very important for the user playing your game. Unless you want them to start all over again from level 1.Note: This review will change if they add that save game state and load game state. This is for everyone that wants it for this game engine.
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